How Many HeroQuest Expansions Are There? Complete Guide - bluedragonboardgames.com
HeroQuest Complete Guide

How Many HeroQuest Expansions Are There? The Complete Guide

Every official HeroQuest expansion ranked, reviewed, and explained — plus the best order to play them.

Quick Answer

There are 11 official HeroQuest expansions available for the 2020 Avalon Hill edition. They are: Kellar's Keep, Return of the Witch Lord, The Frozen Horror, The Mage of the Mirror, Against the Ogre Horde, Wizards of Morcar, The Prophecy of Telor, Spirit Queen's Torment, Rise of the Dread Moon, Jungles of Delthrak, and Crypt of Perpetual Darkness. All require the HeroQuest base game to play.

HeroQuest is one of the most beloved dungeon-crawling board games ever made — and one of its greatest strengths is the sheer amount of content available beyond the base game. Since the 2020 revival by Avalon Hill, the expansion library has grown steadily, giving players dozens of additional quests, new monsters, new mechanics, and new challenges to conquer.

Whether you've just finished the base game and aren't sure what to get next, or you're building a complete HeroQuest collection from scratch, this guide covers every expansion — what it adds, how hard it is, and whether it's worth buying.

HeroQuest fans consistently report that finishing the base game creates an immediate urge to continue — and the expansion library ensures the adventure never has to end.

The Complete List of HeroQuest Expansions

Difficulty Guide — Which Expansion Is Right for Your Group?

🟢 Start Here
Kellar's Keep
Return of the Witch Lord
The Prophecy of Telor
Rise of the Dread Moon
🟡 Intermediate
Wizards of Morcar
The Mage of the Mirror
Jungles of Delthrak
🔴 Experienced
The Frozen Horror
Against the Ogre Horde
Spirit Queen's Torment
Crypt of Perpetual Darkness
Kellar's Keep
Expansion #1
The original first expansion. Heroes venture into the fortress of Kellar's Keep to rescue the Emperor's army. 10 quests, new monsters, perfectly balanced for groups fresh off the base game.
10 Quests 🟡 Medium Difficulty Best First Expansion
Return of the Witch Lord
Expansion #2
The Witch Lord has returned from the dead — and only your heroes can stop him. A direct sequel to the base game's final quest, with 10 new undead-themed quests and a gripping narrative payoff.
10 Quests 🟡 Medium Difficulty Narrative Sequel
The Frozen Horror
Expansion #3
The heroes venture into a frozen tundra to face a massive ice creature and its armies. New female hero figures, new arctic monsters, and a brutal difficulty spike that will test even veteran groups.
10 Quests 🔴 Hard New Female Heroes
The Mage of the Mirror
Expansion #4
A mysterious mirror has opened a portal to a shadowy realm. Heroes must navigate puzzle-heavy quests filled with illusions, traps, and a cunning enemy mage. One of the most unique expansions mechanically.
10 Quests 🟡 Medium Difficulty Puzzle-Heavy
Against the Ogre Horde
Expansion #5
A massive ogre army is threatening the realm. Heavy combat, powerful new enemies, and brute-force challenges that reward aggressive play. Perfect for groups who love a straight-up fight.
10 Quests 🔴 Hard Combat Focused
Wizards of Morcar
Expansion #6
Enemy wizards who cast spells, summon minions, and force heroes to think strategically. The expansion that changes how you play HeroQuest — you can't just charge in anymore. One of the most beloved in the series.
10 Quests 🟡 Medium-Hard Magic System
The Prophecy of Telor
Expansion #7
An ancient prophecy sends heroes on a quest against a powerful druid enemy. Strong narrative, interesting multi-part objectives, and a satisfying campaign arc for experienced groups.
10 Quests 🟡 Medium Difficulty Story Driven
Spirit Queen's Torment
Expansion #8
A spectral queen and her undead army haunt the realm. Ghost enemies that interact differently with hero abilities, eerie atmospheric quests, and new mechanics that make this expansion genuinely fresh.
10 Quests 🔴 Hard Ghost Enemies
Rise of the Dread Moon
Expansion #9
A dark moon rises and with it an ancient evil. One of the most atmospherically rich expansions, with quests that emphasize exploration and discovery over raw combat.
10 Quests 🟡 Medium Difficulty Exploration Focus
Jungles of Delthrak
Expansion #10
Heroes venture into a dense, dangerous jungle filled with exotic traps, new wildlife enemies, and environmental hazards. The most visually distinct expansion — a complete change of setting from the usual dungeon.
10 Quests 🟡 Medium Difficulty New Setting
Crypt of Perpetual Darkness
Expansion #11
The darkest expansion in the series — literally. Limited visibility mechanics force heroes to explore blind, creating tension unlike anything else in HeroQuest. Recommended for experienced groups only.
10 Quests 🔴 Very Hard Darkness Mechanic

What Order Should You Play the HeroQuest Expansions?

There is no single required order — but there is a recommended path that gives your heroes the best progression and narrative experience:

  1. 1
    HeroQuest Base Game — always start here. 14 quests, learn the system, build your heroes.
  2. 2
    Kellar's Keep — the natural first step. Same difficulty level, narrative connects directly.
  3. 3
    Return of the Witch Lord — completes the original trilogy. A must for narrative satisfaction.
  4. 4
    Wizards of Morcar or Mage of the Mirror — introduces new mechanics without overwhelming difficulty.
  5. 5
    The Frozen Horror or Against the Ogre Horde — now your heroes are ready for a serious challenge.
  6. 6
    Remaining expansions — in any order you prefer. Each stands alone well.

Do You Need All the Expansions?

Absolutely not — and that's one of HeroQuest's greatest strengths. Each expansion is completely self-contained. You can buy one, play through all 10 quests, and stop there. Or you can build up a full library over time.

If you can only buy one expansion, make it Kellar's Keep. It's the most seamless continuation of the base game experience and the one most HeroQuest fans recommend first.

If you want to build a collection, prioritize the ones that introduce new mechanics — Wizards of Morcar and The Mage of the Mirror — as they add the most variety to how the game plays.

New to HeroQuest? Start Here: HeroQuest First Light

Before diving into expansions, it's worth knowing that HeroQuest has a dedicated entry point for younger players and complete beginners: HeroQuest First Light. This is a standalone game — not an expansion — designed to introduce the HeroQuest experience to kids and families who aren't ready for the full base game.

Simpler rules, shorter quests, and a more accessible difficulty level make First Light the perfect way to bring younger players into the HeroQuest world. Once they're ready for more challenge, the full HeroQuest base game and its expansions are waiting.

HeroQuest First Light HeroQuest First Light Game
Standalone Game
HeroQuest: First Light
A standalone HeroQuest experience designed for younger players and beginners. Simpler rules, shorter quests, and an accessible difficulty level — the perfect gateway into the HeroQuest universe for kids and families.
🟢 Beginner Friendly Standalone Game Perfect for Kids

Frequently Asked Questions

Can you play HeroQuest expansions without the base game?

No. All HeroQuest expansions require the HeroQuest base game to play. The expansions use the board, dice, hero figures, and furniture from the base game — they only add new quests, monsters, and cards.

Are the new HeroQuest expansions compatible with the original 1990s version?

The 2020 Avalon Hill expansions are designed for the 2020 base game. While the core gameplay is very similar to the original, the component sizes and card formats differ, so mixing old and new editions is not officially supported.

How many quests does each HeroQuest expansion have?

Each expansion contains 10 new quests, compared to the 14 quests in the base game. With all expansions, you have access to over 110 quests in total.

Which HeroQuest expansion is the hardest?

Crypt of Perpetual Darkness is widely considered the hardest, thanks to its limited visibility mechanics. The Frozen Horror and Spirit Queen's Torment are also notably more difficult than the base game.

Which HeroQuest expansion is the best?

For most players, Kellar's Keep is the best starting point. For veteran players, Wizards of Morcar is often cited as the most strategically interesting.

⚔️ Bottom Line

With 11 expansions and over 110 additional quests, HeroQuest offers one of the richest campaign experiences in board gaming. Start with the base game, follow with Kellar's Keep, and let your heroes grow from there. Every expansion adds something different — new settings, new mechanics, new threats. Whether you buy one or all of them, you're in for dozens of hours of dungeon-crawling adventure.

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